System Info:
Heroic Version: 2.6.2 Trafalgar Law
Legendary Version:  0.20.32 Dark Energy (hotfix #6)
GOGdl Version: 0.6

Electron Version: 22.2.0
Chrome Version: 108.0.5359.215
NodeJS Version: 16.17.1

OS: Arch KERNEL: 6.2.2-arch1-1 ARCH: x64
CPU: Intel Coreā„¢ i7-7700HQ @2.8 GOVERNOR: powersave
RAM: Total: 7.65 GiB Available: 4.13 GiB
GRAPHICS: GPU0: HD Graphics 630  VRAM: 256MB  GPU1: NVIDIA GeForce GTX 1050 VRAM: 2048MB DRIVER: 525.89.02 
PROTOCOL: x11

Game Settings: {
	"autoInstallDxvk": true,
	"autoInstallVkd3d": true,
	"preferSystemLibs": false,
	"autoSyncSaves": false,
	"nvidiaPrime": false,
	"enviromentOptions": [],
	"wrapperOptions": [],
	"savesPath": "/home/hax/Documents/My Games/Dishonored/DishonoredGame/SaveData/c02c65be813c4f6da873c69bc4f51a5e",
	"showFps": true,
	"useGameMode": false,
	"language": "",
	"wineVersion": {
		"bin": "/usr/bin/wine",
		"name": "Wine Default - wine-7.22",
		"type": "wine",
		"wineserver": "/usr/bin/wineserver",
		"wineboot": "/usr/bin/wineboot"
	},
	"winePrefix": "/home/hax/Games/Heroic/Prefixes/Dishonored - Definitive Edition",
	"wineCrossoverBottle": ""
}

Game launched at: Tue Mar 07 2023 13:22:02 GMT+0100 (Central European Standard Time)

Legendary's config from config.ini (before Heroic's settings):
{
  "game_parameters": [],
  "game_executable": "Binaries/Win64/Dishonored.exe",
  "game_directory": "/mnt/Lenovo/Games/Epic games where games are epicness/Dishonhor/DishonoredDE",
  "launch_command": [
    "wine"
  ],
  "working_directory": "/mnt/Lenovo/Games/Epic games where games are epicness/Dishonhor/DishonoredDE/Binaries/Win64",
  "user_parameters": [],
  "environment": {},
  "pre_launch_command": "",
  "pre_launch_wait": false
}

Launch Command: LD_PRELOAD= WINEPREFIX="/home/hax/Games/Heroic/Prefixes/Dishonored - Definitive Edition" WINEDLLOVERRIDES=winemenubuilder= DXVK_HUD=fps ORIG_LD_LIBRARY_PATH= /opt/Heroic/resources/app.asar.unpacked/build/bin/linux/legendary launch d2da64bd4c4e422da4b1a88041492a3a --language en --offline --wine /usr/bin/wine 

Game Log:
[cli] INFO: Launching d2da64bd4c4e422da4b1a88041492a3a...
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0100:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0100:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0100:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0100:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000000641DA0, L"Z:\\mnt\\Lenovo\\Games\\Epic games where games are epicness\\Dishonhor\\DishonoredDE\\Binaries\\Win64\\Dishonored.exe", 00000000004EF3B0)
info:  Game: Dishonored.exe
info:  DXVK: v2.1
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x2d4ad3f20
info:  Enabled instance extensions:
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  NVIDIA GeForce GTX 1050:
info:    Driver: 525.89.2
info:    Vulkan: 1.3.224
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 5877 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[8]: Property Flags = 0x6
info:      Memory Type[9]: Property Flags = 0xe
info:    Memory Heap[2]: 
info:      Size: 246 MiB
info:      Flags: 0x1
info:      Memory Type[10]: Property Flags = 0x7
info:  Process set as DPI aware
info:  Game: Dishonored.exe
info:  DXVK: v2.1
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x2d4ad3f20
info:  Enabled instance extensions:
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  NVIDIA GeForce GTX 1050:
info:    Driver: 525.89.2
info:    Vulkan: 1.3.224
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 5877 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[8]: Property Flags = 0x6
info:      Memory Type[9]: Property Flags = 0xe
info:    Memory Heap[2]: 
info:      Size: 246 MiB
info:      Flags: 0x1
info:      Memory Type[10]: Property Flags = 0x7
info:  Process set as DPI aware
0050:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
0050:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
0100:fixme:imm:ImeSetActiveContext (0000000000010050, 1): stub
0100:fixme:imm:ImmReleaseContext (0000000000040058, 0000000000010050): stub
0100:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59 (SPI_SETSTICKYKEYS)
0100:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
0100:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51 (SPI_SETFILTERKEYS)
info:  Device properties:
info:    Device name:     : NVIDIA GeForce GTX 1050
info:    Driver version   : 525.89.2
info:  Enabled device extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_robustness2
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_pipeline_library
info:    VK_KHR_swapchain
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 0
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 0
info:    logicOp                                : 0
info:    multiDrawIndirect                      : 0
info:    drawIndirectFirstInstance              : 0
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 0
info:    shaderImageGatherExtended              : 0
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 0
info:    shaderInt64                            : 0
info:    variableMultisampleRate                : 1
info:    shaderResourceResidency                : 0
info:    shaderResourceMinLod                   : 0
info:    sparseBinding                          : 0
info:    sparseResidencyBuffer                  : 0
info:    sparseResidencyImage2D                 : 0
info:    sparseResidencyImage3D                 : 0
info:    sparseResidency2Samples                : 0
info:    sparseResidency4Samples                : 0
info:    sparseResidency8Samples                : 0
info:    sparseResidency16Samples               : 0
info:    sparseResidencyAliased                 : 0
info:  Vulkan 1.1
info:    shaderDrawParameters                   : 0
info:  Vulkan 1.2
info:    samplerMirrorClampToEdge               : 1
info:    drawIndirectCount                      : 1
info:    samplerFilterMinmax                    : 0
info:    hostQueryReset                         : 1
info:    timelineSemaphore                      : 1
info:    bufferDeviceAddress                    : 0
info:    shaderOutputViewportIndex              : 1
info:    shaderOutputLayer                      : 1
info:    vulkanMemoryModel                      : 1
info:  Vulkan 1.3
info:    robustImageAccess                      : 0
info:    pipelineCreationCacheControl           : 1
info:    shaderDemoteToHelperInvocation         : 1
info:    shaderZeroInitializeWorkgroupMemory    : 0
info:    synchronization2                       : 1
info:    dynamicRendering                       : 1
info:  VK_AMD_shader_fragment_mask
info:    extension supported                    : 0
info:  VK_EXT_attachment_feedback_loop_layout
info:    attachmentFeedbackLoopLayout           : 1
info:  VK_EXT_conservative_rasterization
info:    extension supported                    : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_extended_dynamic_state3
info:    extDynamicState3AlphaToCoverageEnable  : 0
info:    extDynamicState3DepthClipEnable        : 0
info:    extDynamicState3RasterizationSamples   : 0
info:    extDynamicState3SampleMask             : 0
info:  VK_EXT_fragment_shader_interlock
info:    fragmentShaderSampleInterlock          : 0
info:    fragmentShaderPixelInterlock           : 0
info:  VK_EXT_full_screen_exclusive
info:    extension supported                    : 0
info:  VK_EXT_graphics_pipeline_library
info:    graphicsPipelineLibrary                : 1
info:  VK_EXT_memory_budget
info:    extension supported                    : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 0
info:  VK_EXT_non_seamless_cube_map
info:    nonSeamlessCubeMap                     : 1
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_module_identifier
info:    shaderModuleIdentifier                 : 1
info:  VK_EXT_shader_stencil_export
info:    extension supported                    : 0
info:  VK_EXT_swapchain_colorspace
info:    extension supported                    : 0
info:  VK_EXT_hdr_metadata
info:    extension supported                    : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 0
info:    geometryStreams                        : 0
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32
info:    extension supported                    : 0
info:  VK_KHR_external_semaphore_win32
info:    extension supported                    : 0
info:  VK_NVX_binary_import
info:    extension supported                    : 0
info:  VK_NVX_image_view_handle
info:    extension supported                    : 0
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:    Sparse   : 0
warn:  DXVK: No state cache file found
info:  DXVK: Graphics pipeline libraries supported
info:  D3D9DeviceEx::ResetSwapChain:
info:    Requested Presentation Parameters
info:      - Width:              1920
info:      - Height:             1080
info:      - Format:             D3D9Format::A8R8G8B8
info:      - Auto Depth Stencil: false
info:                  ^ Format: D3D9Format::Unknown
info:      - Windowed:           true
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Color space:  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1920x1080
info:    Image count:  2
info:    Exclusive FS: 0
info:  DXVK: Using 8 compiler threads
info:  D3D9DeviceEx::SetRenderState: MinimalNVIDIADriverShaderOptimization is unsupported
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Color space:  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1920x1080
info:    Image count:  2
info:    Exclusive FS: 0
0100:fixme:keyboard:LoadKeyboardLayoutW name L"00000409", flags 0, semi-stub!
0100:fixme:keyboard:UnloadKeyboardLayout layout 0000000004090409, stub!
0100:fixme:keyboard:LoadKeyboardLayoutW name L"00000409", flags 0, semi-stub!
0100:fixme:keyboard:UnloadKeyboardLayout layout 0000000004090409, stub!
0100:fixme:keyboard:LoadKeyboardLayoutW name L"00000409", flags 0, semi-stub!
0100:fixme:keyboard:UnloadKeyboardLayout layout 0000000004090409, stub!
0100:fixme:keyboard:LoadKeyboardLayoutW name L"00000409", flags 0, semi-stub!
0100:fixme:keyboard:UnloadKeyboardLayout layout 0000000004090409, stub!